I hope my ratings will help you choose whether or not to play the games.
*=poor graphichs and basic
**= quite simple graphics
***=good graphics
****= addictive and good graphics
*****=soooooooooo addictive and superb graphics
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2 comments:
Your definitions make it clear that four and five stars combine visual quality with how difficult a game is to put down. Separating those into two scores would let a simple-looking puzzle still score highly for enjoyment. The distinction is useful when judging video background removal quality too: a clean interface and a clean edge in the resulting video are two different things.
Your scale puts graphics and how absorbing a game feels into the same rating. Two separate columns might make it easier to spot a simple-looking game that is still hard to put down. For a small art experiment, image to image AI can compare visual treatments of an original sketch, but that comparison would say little about whether the game itself is fun. I would keep both judgments visible rather than letting one stand in for the other.
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